6/18/2023 0 Comments Returnal weapon traits![]() The items you earn or discover as you explore the planet Atropos will change the way you play and offer a wide array of effects and strategic options for Selene. This otherworldly device is tracking your performance, and when enough progress is accumulated you will be rewarded with a brand new item for immediate use, which will also be permanently added to the pool of available loot from that point on as well. One of these persisting elements is the mysterious Cthonos, an alien device that generates a random item at the beginning of each cycle. Some persist across sessions, so you’ll still make progress every cycle. Most abilities and items collected on the previous cycle will be lost…but not all of them. Each death sends Selene to the start of the time loop, just moments before crashing on the planet. Making progressįor Selene, death is no escape. Different challenges and enemies will also require different strategies to overcome, so you’ll need to be constantly adapting, experimenting with different weapons, and developing your skills to survive on the hostile planet of Atropos. While new weapon drops are frequent, Selene can only hold one weapon at a time, so your choice is important. With 10 base weapons, more than 90 Weapon Traits (each with three levels)and 10 alt-fires, there are numerous weapon combinations to test out on your journey. These can be used without ever taking your finger off the trigger using the default control scheme: with the adaptive trigger on the DualSense controller, just press L2 halfway to aim down the sights and use the main fire of your weapon, and squeeze it all the way down to enter your alt-fire mode. These Weapon Traits will also stack, so the combined effects can lead to many surprising results that can have unique advantages and playstyles to explore.Įach weapon will also have an alt-fire mode randomly assigned to it from our diverse pool, ranging from the electrical impulses of the Shockstream to the tentacles of the Tendrilpod, and everything in between. These Weapon Traits are custom tailored for each gun type – so your Spitmaw Blaster might gain exploding shells or generate acid pools upon impact while the Electropylon Driver might extract extra loot from enemies, or generate shields for the player. As you progress, you’ll unlock and add on various Weapon Traits, each providing a unique gameplay modifier to the base weapon’s behavior. For example, the living Spitmaw Blaster weapon starts as a shotgun archetype you all know and love. ![]() The game features a number of base weapons that are augmented as you play. The above video shows some of the various abilities you’ll find while playing Returnal which we’ll dive into below. Some she’s brought with her – others she’s found and made her own. Selene will have many weapons and devices at her disposal to survive on the hostile alien planet Atropos. ![]() We’ve created Returnal to be a challenging and rewarding experience, with enough variety and depth to keep you always coming back for “one more go”. There will be fast and frenetic combat and intense gunplay, and also some rich exploration and traversal as you explore the procedurally generated environments of Atropos. It combines our trademark explosive arcade action, responsive controls and bullet hell gameplay, and this time it’s all presented in third-person. With Returnal we’ve aimed to blend a unique mix of game styles.
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